fs-uae-arcade-2.6.2-x86_64-2_slonly.txz


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Description

fs-uae-arcade - fullscreen game browser

Distribution: Slackware 14.2
Repository: Slackonly x86_64
Package name: fs-uae-arcade
Package version: 2.6.2
Package release: 2_slonly
Package architecture: x86_64
Package type: txz
Installed size: 26.41 MB
Download size: 7.51 MB
Official Mirror: packages.slackonly.com
FS-UAE Arcade is a fullscreen Amiga game browser for FS-UAE. Homepage: http://fs-uae.net/

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    Download

    Source package: unknown

    Install Howto

    1. Download fs-uae-arcade-2.6.2-x86_64-2_slonly.txz
    2. Install fs-uae-arcade txz package:
      # upgradepkg --install-new fs-uae-arcade-2.6.2-x86_64-2_slonly.txz

    Files

    • /install/doinst.sh
    • /install/slack-desc
    • /install/slack-required
    • /usr/
    • /usr/bin/
    • /usr/doc/
    • /usr/doc/fs-uae-arcade-2.6.2/fs-uae-arcade.SlackBuild
    • /usr/share/
    • /usr/share/applications/fs-uae-arcade.desktop
    • /usr/share/doc/
    • /usr/share/doc/fs-uae-arcade/COPYING
    • /usr/share/doc/fs-uae-arcade/README
    • /usr/share/fs-uae-arcade/fs-uae-arcade
    • /usr/share/fs-uae-arcade/fs_uae_arcade-2.6.2-py3.6.egg-info
    • /usr/share/fs-uae-arcade/splash.png
    • /usr/share/fs-uae-arcade/OpenGL/__init__.py
    • /usr/share/fs-uae-arcade/OpenGL/_bytes.py
    • /usr/share/fs-uae-arcade/OpenGL/_configflags.py
    • /usr/share/fs-uae-arcade/OpenGL/_null.py
    • /usr/share/fs-uae-arcade/OpenGL/_opaque.py
    • /usr/share/fs-uae-arcade/OpenGL/acceleratesupport.py
    • /usr/share/fs-uae-arcade/OpenGL/constant.py
    • /usr/share/fs-uae-arcade/OpenGL/constants.py
    • /usr/share/fs-uae-arcade/OpenGL/contextdata.py
    • /usr/share/fs-uae-arcade/OpenGL/converters.py
    • /usr/share/fs-uae-arcade/OpenGL/error.py
    • /usr/share/fs-uae-arcade/OpenGL/extensions.py
    • /usr/share/fs-uae-arcade/OpenGL/images.py
    • /usr/share/fs-uae-arcade/OpenGL/latebind.py
    • /usr/share/fs-uae-arcade/OpenGL/lazywrapper.py
    • /usr/share/fs-uae-arcade/OpenGL/logs.py
    • /usr/share/fs-uae-arcade/OpenGL/plugins.py
    • /usr/share/fs-uae-arcade/OpenGL/version.py
    • /usr/share/fs-uae-arcade/OpenGL/wrapper.py
    • /usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py
    • /usr/share/fs-uae-arcade/OpenGL/AGL/__pycache__/__init__.cpython-36.pyc
    • /usr/share/fs-uae-arcade/OpenGL/DLLS/GLE_WIN32_README.txt
    • /usr/share/fs-uae-arcade/OpenGL/DLLS/gle_AUTHORS
    • /usr/share/fs-uae-arcade/OpenGL/DLLS/gle_COPYING
    • /usr/share/fs-uae-arcade/OpenGL/DLLS/gle_COPYING.src
    • /usr/share/fs-uae-arcade/OpenGL/DLLS/glut32.dll
    • /usr/share/fs-uae-arcade/OpenGL/DLLS/glut64.dll
    • /usr/share/fs-uae-arcade/OpenGL/DLLS/glut_README.txt
    • /usr/share/fs-uae-arcade/OpenGL/DLLS/opengle32.vc7.dll
    • /usr/share/fs-uae-arcade/OpenGL/DLLS/opengle32.vc9.dll
    • /usr/share/fs-uae-arcade/OpenGL/DLLS/opengle64.vc9.dll
    • /usr/share/fs-uae-arcade/OpenGL/EGL/__init__.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__init__.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/blob_cache.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/framebuffer_target.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/image_native_buffer.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/native_fence_sync.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/recordable.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/__init__.cpython-36.pyc
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    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/image_native_buffer.cpython-36.pyc
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/native_fence_sync.cpython-36.pyc
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/recordable.cpython-36.pyc
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__init__.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/query_surface_pointer.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py
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    • /usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__pycache__/surface_d3d_texture_2d_share_handle.cpython-36.pyc
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__init__.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ARM/pixmap_multisample_discard.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__pycache__/__init__.cpython-36.pyc
    • /usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__pycache__/pixmap_multisample_discard.cpython-36.pyc
    • /usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__init__.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/EXT/buffer_age.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/EXT/client_extensions.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/EXT/create_context_robustness.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/EXT/image_dma_buf_import.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/EXT/multiview_window.py
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    • /usr/share/fs-uae-arcade/OpenGL/EGL/EXT/protected_surface.py
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    • /usr/share/fs-uae-arcade/OpenGL/EGL/HI/__init__.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/HI/clientpixmap.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/HI/colorformats.py
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    • /usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__init__.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/IMG/context_priority.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__pycache__/__init__.cpython-36.pyc
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    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__init__.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event2.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/client_get_all_proc_addresses.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/config_attribs.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/create_context.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/fence_sync.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/get_all_proc_addresses.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_colorspace.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_renderbuffer_image.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_2D_image.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_3D_image.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_cubemap_image.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_base.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_pixmap.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface2.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface3.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_android.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_gbm.py
    • /usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_wayland.py
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