cal3d-0.11.0-x86_64-2_slonly.txz


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Description

cal3d - 3D animation library

Distribution: Slackware 14.2
Repository: Slackonly x86_64
Package name: cal3d
Package version: 0.11.0
Package release: 2_slonly
Package architecture: x86_64
Package type: txz
Installed size: 800.00 KB
Download size: 192.00 KB
Official Mirror: packages.slackonly.com
Cal3D is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand- alone product which can be used in many different kinds of projects. Homepage: http://home.gna.org/cal3d/

Alternatives

    Download

    Source package: unknown

    Install Howto

    1. Download cal3d-0.11.0-x86_64-2_slonly.txz
    2. Install cal3d txz package:
      # upgradepkg --install-new cal3d-0.11.0-x86_64-2_slonly.txz

    Files

    • /install/doinst.sh
    • /install/slack-desc
    • /usr/
    • /usr/bin/cal3d_converter
    • /usr/doc/
    • /usr/doc/cal3d-0.11.0/AUTHORS
    • /usr/doc/cal3d-0.11.0/COPYING
    • /usr/doc/cal3d-0.11.0/ChangeLog
    • /usr/doc/cal3d-0.11.0/README
    • /usr/doc/cal3d-0.11.0/TODO
    • /usr/doc/cal3d-0.11.0/cal3d.SlackBuild
    • /usr/include/
    • /usr/include/cal3d/animation.h
    • /usr/include/cal3d/animation_action.h
    • /usr/include/cal3d/animation_cycle.h
    • /usr/include/cal3d/animcallback.h
    • /usr/include/cal3d/bone.h
    • /usr/include/cal3d/buffersource.h
    • /usr/include/cal3d/cal3d.h
    • /usr/include/cal3d/cal3d_wrapper.h
    • /usr/include/cal3d/coreanimation.h
    • /usr/include/cal3d/corebone.h
    • /usr/include/cal3d/corekeyframe.h
    • /usr/include/cal3d/corematerial.h
    • /usr/include/cal3d/coremesh.h
    • /usr/include/cal3d/coremodel.h
    • /usr/include/cal3d/coremorphanimation.h
    • /usr/include/cal3d/coreskeleton.h
    • /usr/include/cal3d/coresubmesh.h
    • /usr/include/cal3d/coresubmorphtarget.h
    • /usr/include/cal3d/coretrack.h
    • /usr/include/cal3d/datasource.h
    • /usr/include/cal3d/error.h
    • /usr/include/cal3d/global.h
    • /usr/include/cal3d/hardwaremodel.h
    • /usr/include/cal3d/loader.h
    • /usr/include/cal3d/matrix.h
    • /usr/include/cal3d/mesh.h
    • /usr/include/cal3d/mixer.h
    • /usr/include/cal3d/model.h
    • /usr/include/cal3d/morphtargetmixer.h
    • /usr/include/cal3d/physique.h
    • /usr/include/cal3d/platform.h
    • /usr/include/cal3d/quaternion.h
    • /usr/include/cal3d/refcounted.h
    • /usr/include/cal3d/refptr.h
    • /usr/include/cal3d/renderer.h
    • /usr/include/cal3d/resource.h
    • /usr/include/cal3d/saver.h
    • /usr/include/cal3d/skeleton.h
    • /usr/include/cal3d/springsystem.h
    • /usr/include/cal3d/streamsource.h
    • /usr/include/cal3d/submesh.h
    • /usr/include/cal3d/tinyxml.h
    • /usr/include/cal3d/transform.h
    • /usr/include/cal3d/vector.h
    • /usr/lib64/libcal3d.la
    • /usr/lib64/libcal3d.so.12.0.0
    • /usr/lib64/pkgconfig/cal3d.pc
    • /usr/man/
    • /usr/man/man1/cal3d_converter.1.gz
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