wesnoth-1.12.6-i586-1_slonly.txz


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Description

wesnoth - The Battle for Wesnoth

Distribution: Slackware 14.2
Repository: Slackonly i486
Package name: wesnoth
Package version: 1.12.6
Package release: 1_slonly
Package architecture: i586
Package type: txz
Installed size: 483.63 MB
Download size: 345.93 MB
Official Mirror: packages.slackonly.com
The Battle for Wesnoth is a turn-based strategy game set in a fantasy environment, where players can build an army of different kinds of fighters from races such as elves, dwarves, orcs, trolls, and more. It is a turn-based strategy game on a hexgrid with single-player campaigns and multi-player matches. Homepage: http://www.wesnoth.org

Alternatives

    Download

    Source package: unknown

    Install Howto

    1. Download wesnoth-1.12.6-i586-1_slonly.txz
    2. Install wesnoth txz package:
      # upgradepkg --install-new wesnoth-1.12.6-i586-1_slonly.txz

    Files

    • /install/doinst.sh
    • /install/slack-desc
    • /usr/
    • /usr/bin/campaignd
    • /usr/bin/cutter
    • /usr/bin/exploder
    • /usr/bin/wesnoth
    • /usr/bin/wesnothd
    • /usr/doc/
    • /usr/doc/wesnoth-1.12.6/COPYING
    • /usr/doc/wesnoth-1.12.6/INSTALL
    • /usr/doc/wesnoth-1.12.6/changelog
    • /usr/doc/wesnoth-1.12.6/copyright
    • /usr/doc/wesnoth-1.12.6/manual.cs.html
    • /usr/doc/wesnoth-1.12.6/manual.de.html
    • /usr/doc/wesnoth-1.12.6/manual.en.html
    • /usr/doc/wesnoth-1.12.6/manual.en_GB.html
    • /usr/doc/wesnoth-1.12.6/manual.es.html
    • /usr/doc/wesnoth-1.12.6/manual.et.html
    • /usr/doc/wesnoth-1.12.6/manual.fi.html
    • /usr/doc/wesnoth-1.12.6/manual.fr.html
    • /usr/doc/wesnoth-1.12.6/manual.gl.html
    • /usr/doc/wesnoth-1.12.6/manual.hu.html
    • /usr/doc/wesnoth-1.12.6/manual.id.html
    • /usr/doc/wesnoth-1.12.6/manual.it.html
    • /usr/doc/wesnoth-1.12.6/manual.ja.html
    • /usr/doc/wesnoth-1.12.6/manual.pl.html
    • /usr/doc/wesnoth-1.12.6/manual.pt.html
    • /usr/doc/wesnoth-1.12.6/manual.pt_BR.html
    • /usr/doc/wesnoth-1.12.6/manual.ru.html
    • /usr/doc/wesnoth-1.12.6/manual.sk.html
    • /usr/doc/wesnoth-1.12.6/manual.sr.html
    • /usr/doc/wesnoth-1.12.6/manual.sr@ijekavian.html
    • /usr/doc/wesnoth-1.12.6/manual.sr@ijekavianlatin.html
    • /usr/doc/wesnoth-1.12.6/manual.sr@latin.html
    • /usr/doc/wesnoth-1.12.6/manual.uk.html
    • /usr/doc/wesnoth-1.12.6/manual.vi.html
    • /usr/doc/wesnoth-1.12.6/manual.zh_CN.html
    • /usr/doc/wesnoth-1.12.6/manual.zh_TW.html
    • /usr/doc/wesnoth-1.12.6/wesnoth.SlackBuild
    • /usr/doc/wesnoth-1.12.6/images/README.txt
    • /usr/doc/wesnoth-1.12.6/images/game-screen-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/main-menu-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/multiplayer-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/orb-black.jpg
    • /usr/doc/wesnoth-1.12.6/images/orb-blue.jpg
    • /usr/doc/wesnoth-1.12.6/images/orb-green.jpg
    • /usr/doc/wesnoth-1.12.6/images/orb-red.jpg
    • /usr/doc/wesnoth-1.12.6/images/orb-yellow.jpg
    • /usr/doc/wesnoth-1.12.6/images/recruit-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/right_pane-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/schedule-afternoon.png
    • /usr/doc/wesnoth-1.12.6/images/schedule-dawn.png
    • /usr/doc/wesnoth-1.12.6/images/schedule-dusk.png
    • /usr/doc/wesnoth-1.12.6/images/schedule-firstwatch.png
    • /usr/doc/wesnoth-1.12.6/images/schedule-morning.png
    • /usr/doc/wesnoth-1.12.6/images/schedule-secondwatch.png
    • /usr/doc/wesnoth-1.12.6/images/schedule-underground.png
    • /usr/doc/wesnoth-1.12.6/images/top_pane-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/fr/game-screen-1.11.11.jpg
    • /usr/doc/wesnoth-1.12.6/images/fr/main-menu-1.11.11.jpg
    • /usr/doc/wesnoth-1.12.6/images/fr/multiplayer-1.11.11.jpg
    • /usr/doc/wesnoth-1.12.6/images/fr/recruit-1.11.11.jpg
    • /usr/doc/wesnoth-1.12.6/images/fr/right_pane-1.11.11.jpg
    • /usr/doc/wesnoth-1.12.6/images/fr/top_pane-1.11.11.jpg
    • /usr/doc/wesnoth-1.12.6/images/gl/game-screen-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/gl/main-menu-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/gl/multiplayer-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/gl/recruit-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/gl/right_pane-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/gl/top_pane-1.11.9.jpg
    • /usr/doc/wesnoth-1.12.6/images/it/game-screen-1.12.4.jpg
    • /usr/doc/wesnoth-1.12.6/images/it/main-menu-1.12.4.jpg
    • /usr/doc/wesnoth-1.12.6/images/it/multiplayer-1.12.4.jpg
    • /usr/doc/wesnoth-1.12.6/images/it/recruit-1.12.4.jpg
    • /usr/doc/wesnoth-1.12.6/images/it/right_pane-1.12.4.jpg
    • /usr/doc/wesnoth-1.12.6/images/it/top_pane-1.12.4.jpg
    • /usr/doc/wesnoth-1.12.6/images/pt/game-screen-1.11.19.jpg
    • /usr/doc/wesnoth-1.12.6/images/pt/main-menu-1.11.19.jpg
    • /usr/doc/wesnoth-1.12.6/images/pt/multiplayer-1.11.19.jpg
    • /usr/doc/wesnoth-1.12.6/images/pt/recruit-1.11.19.jpg
    • /usr/doc/wesnoth-1.12.6/images/pt/right_pane-1.11.19.jpg
    • /usr/doc/wesnoth-1.12.6/images/pt/top_pane-1.11.19.jpg
    • /usr/doc/wesnoth-1.12.6/styles/manual.css
    • /usr/man/
    • /usr/man/cs/
    • /usr/man/cs/man6/wesnoth.6.gz
    • /usr/man/cs/man6/wesnothd.6.gz
    • /usr/man/de/
    • /usr/man/de/man6/wesnoth.6.gz
    • /usr/man/de/man6/wesnothd.6.gz
    • /usr/man/en_GB/
    • /usr/man/en_GB/man6/wesnoth.6.gz
    • /usr/man/en_GB/man6/wesnothd.6.gz
    • /usr/man/es/
    • /usr/man/es/man6/wesnoth.6.gz
    • /usr/man/es/man6/wesnothd.6.gz
    • /usr/man/et/
    • /usr/man/et/man6/wesnoth.6.gz
    • /usr/man/et/man6/wesnothd.6.gz
    • /usr/man/fi/
    • /usr/man/fi/man6/wesnoth.6.gz
    • /usr/man/fi/man6/wesnothd.6.gz
    • /usr/man/fr/
    • /usr/man/fr/man6/wesnoth.6.gz
    • /usr/man/fr/man6/wesnothd.6.gz
    • /usr/man/gl/
    • /usr/man/gl/man6/wesnoth.6.gz
    • /usr/man/gl/man6/wesnothd.6.gz
    • /usr/man/hu/
    • /usr/man/hu/man6/wesnoth.6.gz
    • /usr/man/hu/man6/wesnothd.6.gz
    • /usr/man/id/
    • /usr/man/id/man6/wesnoth.6.gz
    • /usr/man/id/man6/wesnothd.6.gz
    • /usr/man/it/
    • /usr/man/it/man6/wesnoth.6.gz
    • /usr/man/it/man6/wesnothd.6.gz
    • /usr/man/ja/
    • /usr/man/ja/man6/wesnothd.6.gz
    • /usr/man/lt/
    • /usr/man/lt/man6/wesnoth.6.gz
    • /usr/man/lt/man6/wesnothd.6.gz
    • /usr/man/man6/wesnoth.6.gz
    • /usr/man/man6/wesnothd.6.gz
    • /usr/man/pl/
    • /usr/man/pl/man6/wesnoth.6.gz
    • /usr/man/pl/man6/wesnothd.6.gz
    • /usr/man/pt/
    • /usr/man/pt/man6/wesnoth.6.gz
    • /usr/man/pt/man6/wesnothd.6.gz
    • /usr/man/pt_BR/
    • /usr/man/pt_BR/man6/wesnothd.6.gz
    • /usr/man/ru/
    • /usr/man/ru/man6/wesnoth.6.gz
    • /usr/man/ru/man6/wesnothd.6.gz
    • /usr/man/sk/
    • /usr/man/sk/man6/wesnoth.6.gz
    • /usr/man/sk/man6/wesnothd.6.gz
    • /usr/man/sr/
    • /usr/man/sr/man6/wesnoth.6.gz
    • /usr/man/sr/man6/wesnothd.6.gz
    • /usr/man/sr@ijekavian/
    • /usr/man/sr@ijekavian/man6/wesnoth.6.gz
    • /usr/man/sr@ijekavian/man6/wesnothd.6.gz
    • /usr/man/sr@ijekavianlatin/
    • /usr/man/sr@ijekavianlatin/man6/wesnoth.6.gz
    • /usr/man/sr@ijekavianlatin/man6/wesnothd.6.gz
    • /usr/man/sr@latin/
    • /usr/man/sr@latin/man6/wesnoth.6.gz
    • /usr/man/sr@latin/man6/wesnothd.6.gz
    • /usr/man/tr/
    • /usr/man/tr/man6/wesnothd.6.gz
    • /usr/man/uk/
    • /usr/man/uk/man6/wesnoth.6.gz
    • /usr/man/uk/man6/wesnothd.6.gz
    • /usr/man/vi/
    • /usr/man/vi/man6/wesnoth.6.gz
    • /usr/man/vi/man6/wesnothd.6.gz
    • /usr/man/zh_CN/
    • /usr/man/zh_CN/man6/wesnoth.6.gz
    • /usr/man/zh_CN/man6/wesnothd.6.gz
    • /usr/man/zh_TW/
    • /usr/man/zh_TW/man6/wesnothd.6.gz
    • /usr/share/
    • /usr/share/applications/wesnoth.desktop
    • /usr/share/icons/wesnoth-icon.png
    • /usr/share/wesnoth/l10n-track
    • /usr/share/wesnoth/data/COPYING.txt
    • /usr/share/wesnoth/data/_main.cfg
    • /usr/share/wesnoth/data/advanced_preferences.cfg
    • /usr/share/wesnoth/data/english.cfg
    • /usr/share/wesnoth/data/game_config.cfg
    • /usr/share/wesnoth/data/lan_server.cfg
    • /usr/share/wesnoth/data/scenario-formula-recruitment.cfg
    • /usr/share/wesnoth/data/scenario-formula.cfg
    • /usr/share/wesnoth/data/scenario-leaders.cfg
    • /usr/share/wesnoth/data/scenario-movethrough.cfg
    • /usr/share/wesnoth/data/scenario-poisoning.cfg
    • /usr/share/wesnoth/data/scenario-test.cfg
    • /usr/share/wesnoth/data/schema-gui.cfg
    • /usr/share/wesnoth/data/schema.cfg
    • /usr/share/wesnoth/data/tips.cfg
    • /usr/share/wesnoth/data/ai/
    • /usr/share/wesnoth/data/ai/ais/ai_default_rca.cfg
    • /usr/share/wesnoth/data/ai/ais/ai_default_rca_strong.cfg
    • /usr/share/wesnoth/data/ai/ais/ai_generic_rush.cfg
    • /usr/share/wesnoth/data/ai/aliases/dev_multiplayer.cfg
    • /usr/share/wesnoth/data/ai/aliases/dev_singleplayer.cfg
    • /usr/share/wesnoth/data/ai/aliases/idle.cfg
    • /usr/share/wesnoth/data/ai/aliases/stable_singleplayer.cfg
    • /usr/share/wesnoth/data/ai/dev/ai_old_recruitment.cfg
    • /usr/share/wesnoth/data/ai/dev/akihara_recruitment.cfg
    • /usr/share/wesnoth/data/ai/dev/formula_ai.cfg
    • /usr/share/wesnoth/data/ai/dev/formula_ai_poisoning.cfg
    • /usr/share/wesnoth/data/ai/dev/idle_ai.cfg
    • /usr/share/wesnoth/data/ai/dev/testing_recruiting.cfg
    • /usr/share/wesnoth/data/ai/formula/level_up_attack_eval.fai
    • /usr/share/wesnoth/data/ai/formula/level_up_attack_move.fai
    • /usr/share/wesnoth/data/ai/formula/new_recruitment.fai
    • /usr/share/wesnoth/data/ai/formula/opening.fai
    • /usr/share/wesnoth/data/ai/formula/patrol.fai
    • /usr/share/wesnoth/data/ai/formula/poisoner_attack.fai
    • /usr/share/wesnoth/data/ai/formula/poisoner_eval.fai
    • /usr/share/wesnoth/data/ai/formula/recruitment.fai
    • /usr/share/wesnoth/data/ai/formula/scouting_eval.fai
    • /usr/share/wesnoth/data/ai/formula/scouting_move.fai
    • /usr/share/wesnoth/data/ai/formula/lib/map_evaluation.fai
    • /usr/share/wesnoth/data/ai/formula/lib/recruitment.fai
    • /usr/share/wesnoth/data/ai/formula/lib/util.fai
    • /usr/share/wesnoth/data/ai/lua/ai_helper.lua
    • /usr/share/wesnoth/data/ai/lua/battle_calcs.lua
    • /usr/share/wesnoth/data/ai/lua/cache.lua
    • /usr/share/wesnoth/data/ai/lua/debug.lua
    • /usr/share/wesnoth/data/ai/lua/dummy_engine_lua.lua
    • /usr/share/wesnoth/data/ai/lua/extCAexample.lua
    • /usr/share/wesnoth/data/ai/lua/generic_recruit_engine.lua
    • /usr/share/wesnoth/data/ai/lua/generic_rush_engine.lua
    • /usr/share/wesnoth/data/ai/lua/move_to_any_target.lua
    • /usr/share/wesnoth/data/ai/lua/patrol.lua
    • /usr/share/wesnoth/data/ai/lua/retreat.lua
    • /usr/share/wesnoth/data/ai/lua/stdlib.lua
    • /usr/share/wesnoth/data/ai/maps/scenario-AI_Arena_small.map
    • /usr/share/wesnoth/data/ai/maps/scenario-test_move_to_targets.map
    • /usr/share/wesnoth/data/ai/micro_ais/micro_ai_helper.lua
    • /usr/share/wesnoth/data/ai/micro_ais/micro_ai_self_data.lua
    • /usr/share/wesnoth/data/ai/micro_ais/micro_ai_unit_variables.lua
    • /usr/share/wesnoth/data/ai/micro_ais/micro_ai_wml_tag.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_big_animals.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_bottleneck_attack.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_bottleneck_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_coward.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_forest_animals_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_forest_animals_new_rabbit.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_forest_animals_tusker_attack.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_forest_animals_tusklet_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_goto.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_hang_out.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_healer_initialize.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_healer_may_attack.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_healer_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_herding_attack_close_enemy.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_herding_dog_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_herding_dog_stopmove.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_herding_f_herding_area.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_herding_herd_sheep.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_herding_sheep_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_herding_sheep_runs_dog.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_herding_sheep_runs_enemy.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_hunter.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_lurkers.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_messenger_attack.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_messenger_escort_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_messenger_f_next_waypoint.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_messenger_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_patrol.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_protect_unit_attack.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_protect_unit_finish.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_protect_unit_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_recruit_random.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_recruit_rushers.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_return_guardian.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_simple_attack.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_stationed_guardian.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_swarm_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_swarm_scatter.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_wolves_move.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_wolves_multipacks_attack.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_wolves_multipacks_functions.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_wolves_multipacks_wander.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_wolves_wander.lua
    • /usr/share/wesnoth/data/ai/micro_ais/cas/ca_zone_guardian.lua
    • /usr/share/wesnoth/data/ai/micro_ais/engines/lurker_moves.fai
    • /usr/share/wesnoth/data/ai/micro_ais/engines/priority_target_engine.lua
    • /usr/share/wesnoth/data/ai/micro_ais/engines/urudin_engine.lua
    • /usr/share/wesnoth/data/ai/micro_ais/maps/animals.map
    • /usr/share/wesnoth/data/ai/micro_ais/maps/bottleneck_defense.map
    • /usr/share/wesnoth/data/ai/micro_ais/maps/goto.map
    • /usr/share/wesnoth/data/ai/micro_ais/maps/lurkers.map
    • /usr/share/wesnoth/data/ai/micro_ais/maps/messenger_escort.map
    • /usr/share/wesnoth/data/ai/micro_ais/maps/protect_unit.map
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/animals.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/bottleneck_defense.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/dragon.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/goto.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/guardians.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/hang_out.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/healer_support.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/lurkers.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/messenger_escort.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/patrols.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/protect_unit.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/recruiting.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/scenario_micro_ai.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/simple_attack.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/swarm.cfg
    • /usr/share/wesnoth/data/ai/micro_ais/scenarios/wolves.cfg
    • /usr/share/wesnoth/data/ai/scenarios/scenario-AI_Arena_small.cfg
    • /usr/share/wesnoth/data/ai/scenarios/scenario-lua-ai.cfg
    • /usr/share/wesnoth/data/ai/scenarios/scenario-no_engine.cfg
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