solarus-1.5.1-i586-1_slonly.txz


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Description

solarus - an ARPG game engine

Property Value
Distribution Slackware 14.2
Repository Slackonly i486
Package name solarus
Package version 1.5.1
Package release 1_slonly
Package architecture i586
Package type txz
Installed size 4.51 MB
Download size 1.01 MB
Official Mirror packages.slackonly.com
Solarus is a free and open-source Action-RPG game engine, licensed
under GPL, and written in C++. It runs quests in Lua, and can work on
a great number of platforms.
Homepage: http://www.solarus-games.org/

Alternatives

Package Version Architecture Repository
solarus-1.5.3-x86_64-3_slonly.txz 1.5.3 x86_64 Slackonly
solarus - - -

Requires

Name Value
OpenAL -
SDL2_image -
SDL2_ttf -
libmodplug -
luajit -
physfs -

Download

Type URL
Binary Package solarus-1.5.1-i586-1_slonly.txz
Source Package unknown

Install Howto

  1. Download solarus-1.5.1-i586-1_slonly.txz
  2. Install solarus txz package:
    # upgradepkg --install-new solarus-1.5.1-i586-1_slonly.txz

Files

Path
/install/doinst.sh
/install/slack-desc
/install/slack-required
/usr/
/usr/doc/
/usr/doc/solarus-1.5.1/README.md
/usr/doc/solarus-1.5.1/changelog.txt
/usr/doc/solarus-1.5.1/compilation.txt
/usr/doc/solarus-1.5.1/license.txt
/usr/doc/solarus-1.5.1/solarus.SlackBuild
/usr/games/solarus
/usr/games/solarus-run
/usr/include/
/usr/include/solarus/Ability.h
/usr/include/solarus/AbilityInfo.h
/usr/include/solarus/Arguments.h
/usr/include/solarus/CommandsEffects.h
/usr/include/solarus/Common.h
/usr/include/solarus/CurrentQuest.h
/usr/include/solarus/Dialog.h
/usr/include/solarus/DialogBoxSystem.h
/usr/include/solarus/DialogResources.h
/usr/include/solarus/Drawable.h
/usr/include/solarus/DrawablePtr.h
/usr/include/solarus/EntityData.h
/usr/include/solarus/EnumInfo.h
/usr/include/solarus/EnumInfo.inl
/usr/include/solarus/Equipment.h
/usr/include/solarus/EquipmentItem.h
/usr/include/solarus/EquipmentItemUsage.h
/usr/include/solarus/Game.h
/usr/include/solarus/GameCommand.h
/usr/include/solarus/GameCommands.h
/usr/include/solarus/MainLoop.h
/usr/include/solarus/Map.h
/usr/include/solarus/MapData.h
/usr/include/solarus/QuestProperties.h
/usr/include/solarus/QuestResources.h
/usr/include/solarus/ResourceType.h
/usr/include/solarus/Savegame.h
/usr/include/solarus/SavegameConverterV1.h
/usr/include/solarus/Settings.h
/usr/include/solarus/SolarusFatal.h
/usr/include/solarus/Sprite.h
/usr/include/solarus/SpriteAnimation.h
/usr/include/solarus/SpriteAnimationDirection.h
/usr/include/solarus/SpriteAnimationSet.h
/usr/include/solarus/SpriteData.h
/usr/include/solarus/SpritePtr.h
/usr/include/solarus/StringResources.h
/usr/include/solarus/Timer.h
/usr/include/solarus/TimerPtr.h
/usr/include/solarus/Transition.h
/usr/include/solarus/TransitionFade.h
/usr/include/solarus/TransitionImmediate.h
/usr/include/solarus/TransitionScrolling.h
/usr/include/solarus/Treasure.h
/usr/include/solarus/config.h
/usr/include/solarus/config.h.in
/usr/include/solarus/containers/Grid.h
/usr/include/solarus/containers/Quadtree.h
/usr/include/solarus/containers/Quadtree.inl
/usr/include/solarus/entities/AnimatedTilePattern.h
/usr/include/solarus/entities/Arrow.h
/usr/include/solarus/entities/Block.h
/usr/include/solarus/entities/Bomb.h
/usr/include/solarus/entities/Boomerang.h
/usr/include/solarus/entities/Camera.h
/usr/include/solarus/entities/CameraPtr.h
/usr/include/solarus/entities/CarriedObject.h
/usr/include/solarus/entities/Chest.h
/usr/include/solarus/entities/CollisionMode.h
/usr/include/solarus/entities/Crystal.h
/usr/include/solarus/entities/CrystalBlock.h
/usr/include/solarus/entities/CustomEntity.h
/usr/include/solarus/entities/Destination.h
/usr/include/solarus/entities/Destructible.h
/usr/include/solarus/entities/Door.h
/usr/include/solarus/entities/DynamicTile.h
/usr/include/solarus/entities/Enemy.h
/usr/include/solarus/entities/EnemyAttack.h
/usr/include/solarus/entities/EnemyReaction.h
/usr/include/solarus/entities/Entities.h
/usr/include/solarus/entities/Entity.h
/usr/include/solarus/entities/EntityPtr.h
/usr/include/solarus/entities/EntityState.h
/usr/include/solarus/entities/EntityType.h
/usr/include/solarus/entities/EntityTypeInfo.h
/usr/include/solarus/entities/Explosion.h
/usr/include/solarus/entities/Fire.h
/usr/include/solarus/entities/Ground.h
/usr/include/solarus/entities/GroundInfo.h
/usr/include/solarus/entities/Hero.h
/usr/include/solarus/entities/HeroPtr.h
/usr/include/solarus/entities/Hookshot.h
/usr/include/solarus/entities/Jumper.h
/usr/include/solarus/entities/NonAnimatedRegions.h
/usr/include/solarus/entities/Npc.h
/usr/include/solarus/entities/ParallaxScrollingTilePattern.h
/usr/include/solarus/entities/Pickable.h
/usr/include/solarus/entities/SelfScrollingTilePattern.h
/usr/include/solarus/entities/Sensor.h
/usr/include/solarus/entities/Separator.h
/usr/include/solarus/entities/SeparatorPtr.h
/usr/include/solarus/entities/ShopTreasure.h
/usr/include/solarus/entities/SimpleTilePattern.h
/usr/include/solarus/entities/Stairs.h
/usr/include/solarus/entities/StartingLocationMode.h
/usr/include/solarus/entities/Stream.h
/usr/include/solarus/entities/StreamAction.h
/usr/include/solarus/entities/Switch.h
/usr/include/solarus/entities/Teletransporter.h
/usr/include/solarus/entities/Tile.h
/usr/include/solarus/entities/TileInfo.h
/usr/include/solarus/entities/TilePattern.h
/usr/include/solarus/entities/TilePtr.h
/usr/include/solarus/entities/Tileset.h
/usr/include/solarus/entities/TilesetData.h
/usr/include/solarus/entities/TimeScrollingTilePattern.h
/usr/include/solarus/entities/Wall.h
/usr/include/solarus/gui/about_dialog.h
/usr/include/solarus/gui/console.h
/usr/include/solarus/gui/console_line_edit.h
/usr/include/solarus/gui/gui_common.h
/usr/include/solarus/gui/gui_tools.h
/usr/include/solarus/gui/main_window.h
/usr/include/solarus/gui/quest_runner.h
/usr/include/solarus/gui/quests_item_delegate.h
/usr/include/solarus/gui/quests_model.h
/usr/include/solarus/gui/quests_view.h
/usr/include/solarus/gui/settings.h
/usr/include/solarus/gui/ui_about_dialog.h
/usr/include/solarus/gui/ui_console.h
/usr/include/solarus/gui/ui_main_window.h
/usr/include/solarus/hero/BackToSolidGroundState.h
/usr/include/solarus/hero/BoomerangState.h
/usr/include/solarus/hero/BowState.h
/usr/include/solarus/hero/CarryingState.h
/usr/include/solarus/hero/FallingState.h
/usr/include/solarus/hero/ForcedWalkingState.h
/usr/include/solarus/hero/FreeState.h
/usr/include/solarus/hero/FrozenState.h
/usr/include/solarus/hero/GrabbingState.h
/usr/include/solarus/hero/HeroSprites.h
/usr/include/solarus/hero/HeroState.h
/usr/include/solarus/hero/HookshotState.h
/usr/include/solarus/hero/HurtState.h
/usr/include/solarus/hero/JumpingState.h
/usr/include/solarus/hero/LiftingState.h
/usr/include/solarus/hero/PlayerMovementState.h
/usr/include/solarus/hero/PlungingState.h
/usr/include/solarus/hero/PullingState.h
/usr/include/solarus/hero/PushingState.h
/usr/include/solarus/hero/RunningState.h
/usr/include/solarus/hero/SpinAttackState.h
/usr/include/solarus/hero/StairsState.h
/usr/include/solarus/hero/SwimmingState.h
/usr/include/solarus/hero/SwordLoadingState.h
/usr/include/solarus/hero/SwordSwingingState.h
/usr/include/solarus/hero/SwordTappingState.h
/usr/include/solarus/hero/TreasureState.h
/usr/include/solarus/hero/UsingItemState.h
/usr/include/solarus/hero/VictoryState.h
/usr/include/solarus/lowlevel/BlendMode.h
/usr/include/solarus/lowlevel/BlendModeInfo.h
/usr/include/solarus/lowlevel/Color.h
/usr/include/solarus/lowlevel/Color.inl
/usr/include/solarus/lowlevel/Debug.h
/usr/include/solarus/lowlevel/FontResource.h
/usr/include/solarus/lowlevel/Geometry.h
/usr/include/solarus/lowlevel/Hq2xFilter.h
/usr/include/solarus/lowlevel/Hq3xFilter.h
/usr/include/solarus/lowlevel/Hq4xFilter.h
/usr/include/solarus/lowlevel/InputEvent.h
/usr/include/solarus/lowlevel/ItDecoder.h
/usr/include/solarus/lowlevel/Logger.h
/usr/include/solarus/lowlevel/Music.h
/usr/include/solarus/lowlevel/OggDecoder.h
/usr/include/solarus/lowlevel/PixelBits.h
/usr/include/solarus/lowlevel/PixelFilter.h
/usr/include/solarus/lowlevel/Point.h
/usr/include/solarus/lowlevel/Point.inl
/usr/include/solarus/lowlevel/QuestFiles.h
/usr/include/solarus/lowlevel/Random.h
/usr/include/solarus/lowlevel/Rectangle.h
/usr/include/solarus/lowlevel/Rectangle.inl
/usr/include/solarus/lowlevel/Scale2xFilter.h
/usr/include/solarus/lowlevel/Size.h
/usr/include/solarus/lowlevel/Size.inl
/usr/include/solarus/lowlevel/Sound.h
/usr/include/solarus/lowlevel/SpcDecoder.h
/usr/include/solarus/lowlevel/String.h
/usr/include/solarus/lowlevel/Surface.h
/usr/include/solarus/lowlevel/SurfacePtr.h
/usr/include/solarus/lowlevel/System.h
/usr/include/solarus/lowlevel/TextSurface.h
/usr/include/solarus/lowlevel/Video.h
/usr/include/solarus/lowlevel/VideoMode.h
/usr/include/solarus/lowlevel/apple/AppleInterface.h
/usr/include/solarus/lowlevel/shaders/GLContext.h
/usr/include/solarus/lowlevel/shaders/GL_2DShader.h
/usr/include/solarus/lowlevel/shaders/GL_ARBShader.h
/usr/include/solarus/lowlevel/shaders/Shader.h
/usr/include/solarus/lowlevel/shaders/ShaderContext.h
/usr/include/solarus/lua/ExportableToLua.h
/usr/include/solarus/lua/ExportableToLuaPtr.h
/usr/include/solarus/lua/LuaContext.h
/usr/include/solarus/lua/LuaData.h
/usr/include/solarus/lua/LuaException.h
/usr/include/solarus/lua/LuaTools.h
/usr/include/solarus/lua/LuaTools.inl
/usr/include/solarus/lua/ScopedLuaRef.h
/usr/include/solarus/movements/CircleMovement.h
/usr/include/solarus/movements/FallingHeight.h
/usr/include/solarus/movements/FallingOnFloorMovement.h
/usr/include/solarus/movements/JumpMovement.h
/usr/include/solarus/movements/Movement.h
/usr/include/solarus/movements/PathFinding.h
/usr/include/solarus/movements/PathFindingMovement.h
/usr/include/solarus/movements/PathMovement.h
/usr/include/solarus/movements/PixelMovement.h
/usr/include/solarus/movements/PlayerMovement.h
/usr/include/solarus/movements/RandomMovement.h
/usr/include/solarus/movements/RandomPathMovement.h
/usr/include/solarus/movements/RelativeMovement.h
/usr/include/solarus/movements/StraightMovement.h
/usr/include/solarus/movements/TargetMovement.h
/usr/include/solarus/third_party/
/usr/include/solarus/third_party/hqx/common.h
/usr/include/solarus/third_party/hqx/hqx.h
/usr/include/solarus/third_party/snes_spc/SNES_SPC.h
/usr/include/solarus/third_party/snes_spc/SPC_CPU.h
/usr/include/solarus/third_party/snes_spc/SPC_DSP.h
/usr/include/solarus/third_party/snes_spc/SPC_Filter.h
/usr/include/solarus/third_party/snes_spc/blargg_common.h
/usr/include/solarus/third_party/snes_spc/blargg_config.h
/usr/include/solarus/third_party/snes_spc/blargg_endian.h
/usr/include/solarus/third_party/snes_spc/blargg_source.h
/usr/include/solarus/third_party/snes_spc/dsp.h
/usr/include/solarus/third_party/snes_spc/spc.h
/usr/lib/libsolarus-gui.so
/usr/lib/libsolarus.so.1.5.1
/usr/man/
/usr/man/man6/solarus.6.gz

See Also

Package Description
solarus-quest-editor-1.5.2-i586-1_slonly.txz GUI to edit quests for the Solarus engine
solarwolf-1.5-i586-1_slonly.txz 2d arcade game
solfege-3.22.2-i586-1_slonly.txz music education software
solunar-0.1.0-i586-1_slonly.txz utility displaying sun- and moon-related data
sonata-1.6.2.1-i586-2_slonly.txz MPD client
sonic-visualiser-3.0.1-i586-1_slonly.txz audio file visualiser
sooperlooper-1.7.3-i586-3_slonly.txz live audio looping sampler
sopcast-3.2.6-i486-1_slonly.txz Free P2P internet TV
sopcast-player-0.7.2-i586-1_slonly.txz A GUI front-end for SopCast
sord-0.14.0-i586-1_slonly.txz Lightweight RDF Storing library
soundcloud-0.5.0-i586-1_slonly.txz A friendly wrapper library for the Soundcloud API
soundkonverter-2.2.2-i586-1_slonly.txz a frontend to various audio converters
soundmodem-0.18-i586-1_slonly.txz Sound card driver for packet radio
soundtouch-1.9.2-i586-1_slonly.txz Sound processing library
source-highlight-3.1.8-i586-1_slonly.txz reproduces a doc with syntax highlighting
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