glm-0.9.8.4-i586-1_slonly.txz


Advertisement

Description

glm - OpenGL Mathematics

Property Value
Distribution Slackware 14.2
Repository Slackonly i486
Package name glm
Package version 0.9.8.4
Package release 1_slonly
Package architecture i586
Package type txz
Installed size 1.90 MB
Download size 152.00 KB
Official Mirror packages.slackonly.com
OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL)
specification.
GLM provides classes and functions designed and implemented with the
same naming conventions and functionalities than GLSL so that when a
programmer knows GLSL, he knows GLM as well which makes it really easy
to use.
homepage: http://glm.g-truc.net/

Alternatives

Package Version Architecture Repository
glm-0.9.9.0-x86_64-1_slonly.txz 0.9.9.0 x86_64 Slackonly
glm - - -

Download

Type URL
Binary Package glm-0.9.8.4-i586-1_slonly.txz
Source Package unknown

Install Howto

  1. Download glm-0.9.8.4-i586-1_slonly.txz
  2. Install glm txz package:
    # upgradepkg --install-new glm-0.9.8.4-i586-1_slonly.txz

Files

Path
/install/slack-desc
/usr/
/usr/doc/
/usr/doc/glm-0.9.8.4/copying.txt
/usr/doc/glm-0.9.8.4/glm.SlackBuild
/usr/doc/glm-0.9.8.4/readme.md
/usr/include/
/usr/include/glm/CMakeLists.txt
/usr/include/glm/common.hpp
/usr/include/glm/exponential.hpp
/usr/include/glm/ext.hpp
/usr/include/glm/fwd.hpp
/usr/include/glm/geometric.hpp
/usr/include/glm/glm.hpp
/usr/include/glm/integer.hpp
/usr/include/glm/mat2x2.hpp
/usr/include/glm/mat2x3.hpp
/usr/include/glm/mat2x4.hpp
/usr/include/glm/mat3x2.hpp
/usr/include/glm/mat3x3.hpp
/usr/include/glm/mat3x4.hpp
/usr/include/glm/mat4x2.hpp
/usr/include/glm/mat4x3.hpp
/usr/include/glm/mat4x4.hpp
/usr/include/glm/matrix.hpp
/usr/include/glm/packing.hpp
/usr/include/glm/trigonometric.hpp
/usr/include/glm/vec2.hpp
/usr/include/glm/vec3.hpp
/usr/include/glm/vec4.hpp
/usr/include/glm/vector_relational.hpp
/usr/include/glm/detail/_features.hpp
/usr/include/glm/detail/_fixes.hpp
/usr/include/glm/detail/_noise.hpp
/usr/include/glm/detail/_swizzle.hpp
/usr/include/glm/detail/_swizzle_func.hpp
/usr/include/glm/detail/_vectorize.hpp
/usr/include/glm/detail/dummy.cpp
/usr/include/glm/detail/func_common.hpp
/usr/include/glm/detail/func_common.inl
/usr/include/glm/detail/func_common_simd.inl
/usr/include/glm/detail/func_exponential.hpp
/usr/include/glm/detail/func_exponential.inl
/usr/include/glm/detail/func_exponential_simd.inl
/usr/include/glm/detail/func_geometric.hpp
/usr/include/glm/detail/func_geometric.inl
/usr/include/glm/detail/func_geometric_simd.inl
/usr/include/glm/detail/func_integer.hpp
/usr/include/glm/detail/func_integer.inl
/usr/include/glm/detail/func_integer_simd.inl
/usr/include/glm/detail/func_matrix.hpp
/usr/include/glm/detail/func_matrix.inl
/usr/include/glm/detail/func_matrix_simd.inl
/usr/include/glm/detail/func_packing.hpp
/usr/include/glm/detail/func_packing.inl
/usr/include/glm/detail/func_packing_simd.inl
/usr/include/glm/detail/func_trigonometric.hpp
/usr/include/glm/detail/func_trigonometric.inl
/usr/include/glm/detail/func_trigonometric_simd.inl
/usr/include/glm/detail/func_vector_relational.hpp
/usr/include/glm/detail/func_vector_relational.inl
/usr/include/glm/detail/func_vector_relational_simd.inl
/usr/include/glm/detail/glm.cpp
/usr/include/glm/detail/precision.hpp
/usr/include/glm/detail/setup.hpp
/usr/include/glm/detail/type_float.hpp
/usr/include/glm/detail/type_gentype.hpp
/usr/include/glm/detail/type_gentype.inl
/usr/include/glm/detail/type_half.hpp
/usr/include/glm/detail/type_half.inl
/usr/include/glm/detail/type_int.hpp
/usr/include/glm/detail/type_mat.hpp
/usr/include/glm/detail/type_mat.inl
/usr/include/glm/detail/type_mat2x2.hpp
/usr/include/glm/detail/type_mat2x2.inl
/usr/include/glm/detail/type_mat2x3.hpp
/usr/include/glm/detail/type_mat2x3.inl
/usr/include/glm/detail/type_mat2x4.hpp
/usr/include/glm/detail/type_mat2x4.inl
/usr/include/glm/detail/type_mat3x2.hpp
/usr/include/glm/detail/type_mat3x2.inl
/usr/include/glm/detail/type_mat3x3.hpp
/usr/include/glm/detail/type_mat3x3.inl
/usr/include/glm/detail/type_mat3x4.hpp
/usr/include/glm/detail/type_mat3x4.inl
/usr/include/glm/detail/type_mat4x2.hpp
/usr/include/glm/detail/type_mat4x2.inl
/usr/include/glm/detail/type_mat4x3.hpp
/usr/include/glm/detail/type_mat4x3.inl
/usr/include/glm/detail/type_mat4x4.hpp
/usr/include/glm/detail/type_mat4x4.inl
/usr/include/glm/detail/type_mat4x4_simd.inl
/usr/include/glm/detail/type_vec.hpp
/usr/include/glm/detail/type_vec.inl
/usr/include/glm/detail/type_vec1.hpp
/usr/include/glm/detail/type_vec1.inl
/usr/include/glm/detail/type_vec2.hpp
/usr/include/glm/detail/type_vec2.inl
/usr/include/glm/detail/type_vec3.hpp
/usr/include/glm/detail/type_vec3.inl
/usr/include/glm/detail/type_vec4.hpp
/usr/include/glm/detail/type_vec4.inl
/usr/include/glm/detail/type_vec4_simd.inl
/usr/include/glm/gtc/bitfield.hpp
/usr/include/glm/gtc/bitfield.inl
/usr/include/glm/gtc/color_encoding.inl
/usr/include/glm/gtc/color_space.hpp
/usr/include/glm/gtc/color_space.inl
/usr/include/glm/gtc/constants.hpp
/usr/include/glm/gtc/constants.inl
/usr/include/glm/gtc/epsilon.hpp
/usr/include/glm/gtc/epsilon.inl
/usr/include/glm/gtc/functions.hpp
/usr/include/glm/gtc/functions.inl
/usr/include/glm/gtc/integer.hpp
/usr/include/glm/gtc/integer.inl
/usr/include/glm/gtc/matrix_access.hpp
/usr/include/glm/gtc/matrix_access.inl
/usr/include/glm/gtc/matrix_integer.hpp
/usr/include/glm/gtc/matrix_inverse.hpp
/usr/include/glm/gtc/matrix_inverse.inl
/usr/include/glm/gtc/matrix_transform.hpp
/usr/include/glm/gtc/matrix_transform.inl
/usr/include/glm/gtc/noise.hpp
/usr/include/glm/gtc/noise.inl
/usr/include/glm/gtc/packing.hpp
/usr/include/glm/gtc/packing.inl
/usr/include/glm/gtc/quaternion.hpp
/usr/include/glm/gtc/quaternion.inl
/usr/include/glm/gtc/quaternion_simd.inl
/usr/include/glm/gtc/random.hpp
/usr/include/glm/gtc/random.inl
/usr/include/glm/gtc/reciprocal.hpp
/usr/include/glm/gtc/reciprocal.inl
/usr/include/glm/gtc/round.hpp
/usr/include/glm/gtc/round.inl
/usr/include/glm/gtc/type_aligned.hpp
/usr/include/glm/gtc/type_precision.hpp
/usr/include/glm/gtc/type_precision.inl
/usr/include/glm/gtc/type_ptr.hpp
/usr/include/glm/gtc/type_ptr.inl
/usr/include/glm/gtc/ulp.hpp
/usr/include/glm/gtc/ulp.inl
/usr/include/glm/gtc/vec1.hpp
/usr/include/glm/gtc/vec1.inl
/usr/include/glm/gtx/associated_min_max.hpp
/usr/include/glm/gtx/associated_min_max.inl
/usr/include/glm/gtx/bit.hpp
/usr/include/glm/gtx/bit.inl
/usr/include/glm/gtx/closest_point.hpp
/usr/include/glm/gtx/closest_point.inl
/usr/include/glm/gtx/color_space.hpp
/usr/include/glm/gtx/color_space.inl
/usr/include/glm/gtx/color_space_YCoCg.hpp
/usr/include/glm/gtx/color_space_YCoCg.inl
/usr/include/glm/gtx/common.hpp
/usr/include/glm/gtx/common.inl
/usr/include/glm/gtx/compatibility.hpp
/usr/include/glm/gtx/compatibility.inl
/usr/include/glm/gtx/component_wise.hpp
/usr/include/glm/gtx/component_wise.inl
/usr/include/glm/gtx/dual_quaternion.hpp
/usr/include/glm/gtx/dual_quaternion.inl
/usr/include/glm/gtx/euler_angles.hpp
/usr/include/glm/gtx/euler_angles.inl
/usr/include/glm/gtx/extend.hpp
/usr/include/glm/gtx/extend.inl
/usr/include/glm/gtx/extended_min_max.hpp
/usr/include/glm/gtx/extended_min_max.inl
/usr/include/glm/gtx/fast_exponential.hpp
/usr/include/glm/gtx/fast_exponential.inl
/usr/include/glm/gtx/fast_square_root.hpp
/usr/include/glm/gtx/fast_square_root.inl
/usr/include/glm/gtx/fast_trigonometry.hpp
/usr/include/glm/gtx/fast_trigonometry.inl
/usr/include/glm/gtx/float_notmalize.inl
/usr/include/glm/gtx/gradient_paint.hpp
/usr/include/glm/gtx/gradient_paint.inl
/usr/include/glm/gtx/handed_coordinate_space.hpp
/usr/include/glm/gtx/handed_coordinate_space.inl
/usr/include/glm/gtx/hash.hpp
/usr/include/glm/gtx/hash.inl
/usr/include/glm/gtx/integer.hpp
/usr/include/glm/gtx/integer.inl
/usr/include/glm/gtx/intersect.hpp
/usr/include/glm/gtx/intersect.inl
/usr/include/glm/gtx/io.hpp
/usr/include/glm/gtx/io.inl
/usr/include/glm/gtx/log_base.hpp
/usr/include/glm/gtx/log_base.inl
/usr/include/glm/gtx/matrix_cross_product.hpp
/usr/include/glm/gtx/matrix_cross_product.inl
/usr/include/glm/gtx/matrix_decompose.hpp
/usr/include/glm/gtx/matrix_decompose.inl
/usr/include/glm/gtx/matrix_interpolation.hpp
/usr/include/glm/gtx/matrix_interpolation.inl
/usr/include/glm/gtx/matrix_major_storage.hpp
/usr/include/glm/gtx/matrix_major_storage.inl
/usr/include/glm/gtx/matrix_operation.hpp
/usr/include/glm/gtx/matrix_operation.inl
/usr/include/glm/gtx/matrix_query.hpp
/usr/include/glm/gtx/matrix_query.inl
/usr/include/glm/gtx/matrix_transform_2d.hpp
/usr/include/glm/gtx/matrix_transform_2d.inl
/usr/include/glm/gtx/mixed_product.hpp
/usr/include/glm/gtx/mixed_product.inl
/usr/include/glm/gtx/norm.hpp
/usr/include/glm/gtx/norm.inl
/usr/include/glm/gtx/normal.hpp
/usr/include/glm/gtx/normal.inl
/usr/include/glm/gtx/normalize_dot.hpp
/usr/include/glm/gtx/normalize_dot.inl
/usr/include/glm/gtx/number_precision.hpp
/usr/include/glm/gtx/number_precision.inl
/usr/include/glm/gtx/optimum_pow.hpp
/usr/include/glm/gtx/optimum_pow.inl
/usr/include/glm/gtx/orthonormalize.hpp
/usr/include/glm/gtx/orthonormalize.inl
/usr/include/glm/gtx/perpendicular.hpp
/usr/include/glm/gtx/perpendicular.inl
/usr/include/glm/gtx/polar_coordinates.hpp
/usr/include/glm/gtx/polar_coordinates.inl
/usr/include/glm/gtx/projection.hpp
/usr/include/glm/gtx/projection.inl
/usr/include/glm/gtx/quaternion.hpp
/usr/include/glm/gtx/quaternion.inl
/usr/include/glm/gtx/range.hpp
/usr/include/glm/gtx/raw_data.hpp
/usr/include/glm/gtx/raw_data.inl
/usr/include/glm/gtx/rotate_normalized_axis.hpp
/usr/include/glm/gtx/rotate_normalized_axis.inl
/usr/include/glm/gtx/rotate_vector.hpp
/usr/include/glm/gtx/rotate_vector.inl
/usr/include/glm/gtx/scalar_multiplication.hpp
/usr/include/glm/gtx/scalar_relational.hpp
/usr/include/glm/gtx/scalar_relational.inl
/usr/include/glm/gtx/simd_mat4.hpp
/usr/include/glm/gtx/simd_mat4.inl
/usr/include/glm/gtx/simd_quat.hpp
/usr/include/glm/gtx/simd_quat.inl
/usr/include/glm/gtx/simd_vec4.hpp
/usr/include/glm/gtx/simd_vec4.inl
/usr/include/glm/gtx/spline.hpp
/usr/include/glm/gtx/spline.inl
/usr/include/glm/gtx/std_based_type.hpp
/usr/include/glm/gtx/std_based_type.inl
/usr/include/glm/gtx/string_cast.hpp
/usr/include/glm/gtx/string_cast.inl
/usr/include/glm/gtx/transform.hpp
/usr/include/glm/gtx/transform.inl
/usr/include/glm/gtx/transform2.hpp
/usr/include/glm/gtx/transform2.inl
/usr/include/glm/gtx/type_aligned.hpp
/usr/include/glm/gtx/type_aligned.inl
/usr/include/glm/gtx/type_trait.hpp
/usr/include/glm/gtx/type_trait.inl
/usr/include/glm/gtx/vector_angle.hpp
/usr/include/glm/gtx/vector_angle.inl
/usr/include/glm/gtx/vector_query.hpp
/usr/include/glm/gtx/vector_query.inl
/usr/include/glm/gtx/wrap.hpp
/usr/include/glm/gtx/wrap.inl
/usr/include/glm/simd/common.h
/usr/include/glm/simd/exponential.h
/usr/include/glm/simd/geometric.h
/usr/include/glm/simd/integer.h
/usr/include/glm/simd/matrix.h
/usr/include/glm/simd/packing.h
/usr/include/glm/simd/platform.h
/usr/include/glm/simd/trigonometric.h
/usr/include/glm/simd/vector_relational.h
/usr/lib/
/usr/lib/cmake/
/usr/lib/cmake/glm/glmConfig.cmake
/usr/lib/cmake/glm/glmConfigVersion.cmake
/usr/lib/cmake/glm/glmTargets.cmake
/usr/lib/pkgconfig/glm.pc

See Also

Package Description
glob2-0.9.4.4-i586-2_slonly.txz RTS game
global-6.5.7-i586-1_slonly.txz source code tagging system
glog-0.3.5-i586-1_slonly.txz Google Logging Module
glogg-1.0.2-i586-1_slonly.txz fast, smart log explorer
gloox-1.0.13-i586-1_slonly.txz a rock-solid, full-featured Jabber/XMPP client library
glpk-4.61-i586-1_slonly.txz GNU Linear Programming Kit
glusterfs-3.11.2-i586-1_slonly.txz scalable network filesystem
glxosd-2.5.0-i586-1_slonly.txz on-screen display
glyptodon-1.2b-noarch-1_slonly.txz file-system analyzer
glyr-1.0.10-i586-1_slonly.txz a search engine for music related metadata
gmapcatcher-0.8.0.4-i586-1_slonly.txz An offline map viewer
gmic-2.0.0-i586-1_slonly.txz image processing framework
gmidimonitor-3.6-i586-1_slonly.txz shows MIDI events
gmpc-11.8.16-i586-1_slonly.txz a frontend for the mpd
gmpc-plugins-11.8.16-i586-1_slonly.txz extra plugins for GMPC
Advertisement
Advertisement