glbsp - OpenGL node builder for Doom engines

Property Value
Distribution Slackware 14.2
Repository Slackonly i486
Package filename glbsp-2.24-i586-1_slonly.txz
Package name glbsp
Package version 2.24
Package release 1_slonly
Package architecture i586
Package type txz
Homepage -
License -
Maintainer -
Download size 132.00 KB
Installed size 400.00 KB
glBSP is a node builder specially designed for OpenGL ports of
the DOOM game engine.  It adheres to the "GL-Nodes Specification",
which means it adds some new special lumps to a WAD file that makes
it easy and fast for an OpenGL DOOM engine to compute the polygons
needed for drawing the levels.
There are many DOOM ports that understand the GL-Nodes which glBSP
creates, including: EDGE, the Doomsday engine (JDOOM), PrBoom, Legacy
2.0, Vavoom, Doom3D and ZDoomGL.


Package Version Architecture Repository
glbsp - - -


Name Value
fltk -


Type URL
Binary Package glbsp-2.24-i586-1_slonly.txz
Source Package -

Install Howto

  1. Download glbsp-2.24-i586-1_slonly.txz
  2. Install glbsp txz package:
    # upgradepkg --install-new glbsp-2.24-i586-1_slonly.txz



See Also

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glpk-4.61-i586-1_slonly.txz GNU Linear Programming Kit
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glyptodon-1.2b-noarch-1_slonly.txz file-system analyzer
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