irrlicht-1.8-x86_64-1_nhh.tgz


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Description

irrlicht - realtime 3D engine

Property Value
Distribution Slackware 14.2
Repository Niels Horn all
Package name irrlicht
Package version 1.8
Package release 1_nhh
Package architecture x86_64
Package type tgz
Installed size 8.32 MB
Download size 2.57 MB
Official Mirror www.nielshorn.net
The Irrlicht Engine is an open source high performance realtime 3D
engine written and usable in C++. It is completely cross-platform,
using D3D, OpenGL and its own software renderers.
Homepage: http://irrlicht.sourceforge.net/

Alternatives

Package Version Architecture Repository
irrlicht-1.8.4-x86_64-1_slonly.txz 1.8.4 x86_64 Slackonly
irrlicht-1.8.4-i586-1_slonly.txz 1.8.4 i586 Slackonly
irrlicht-1.8-i486-1_nhh.tgz 1.8 i486 Niels Horn
irrlicht-svn_3843-i486-1_nhh.tgz svn_3843 i486 Niels Horn
irrlicht-svn_3843-x86_64-1_nhh.tgz svn_3843 x86_64 Niels Horn
irrlicht - - -

Download

Type URL
Binary Package irrlicht-1.8-x86_64-1_nhh.tgz
Source Package unknown

Install Howto

  1. Download irrlicht-1.8-x86_64-1_nhh.tgz
  2. Install irrlicht tgz package:
    # upgradepkg --install-new irrlicht-1.8-x86_64-1_nhh.tgz

Files

Path
/install/doinst.sh
/install/slack-desc
/usr/
/usr/doc/
/usr/doc/irrlicht-1.8/aesGladman.txt
/usr/doc/irrlicht-1.8/bzip2-license.txt
/usr/doc/irrlicht-1.8/changes.txt
/usr/doc/irrlicht-1.8/irrlicht-license.txt
/usr/doc/irrlicht-1.8/irrlicht.SlackBuild
/usr/doc/irrlicht-1.8/jpglib-license.txt
/usr/doc/irrlicht-1.8/libpng-license.txt
/usr/doc/irrlicht-1.8/readme.txt
/usr/doc/irrlicht-1.8/source.txt
/usr/doc/irrlicht-1.8/upgrade-guide.txt
/usr/include/
/usr/include/irrlicht/CDynamicMeshBuffer.h
/usr/include/irrlicht/CIndexBuffer.h
/usr/include/irrlicht/CMeshBuffer.h
/usr/include/irrlicht/CVertexBuffer.h
/usr/include/irrlicht/EAttributes.h
/usr/include/irrlicht/ECullingTypes.h
/usr/include/irrlicht/EDebugSceneTypes.h
/usr/include/irrlicht/EDeviceTypes.h
/usr/include/irrlicht/EDriverFeatures.h
/usr/include/irrlicht/EDriverTypes.h
/usr/include/irrlicht/EGUIAlignment.h
/usr/include/irrlicht/EGUIElementTypes.h
/usr/include/irrlicht/EHardwareBufferFlags.h
/usr/include/irrlicht/EMaterialFlags.h
/usr/include/irrlicht/EMaterialTypes.h
/usr/include/irrlicht/EMeshWriterEnums.h
/usr/include/irrlicht/EMessageBoxFlags.h
/usr/include/irrlicht/EPrimitiveTypes.h
/usr/include/irrlicht/ESceneNodeAnimatorTypes.h
/usr/include/irrlicht/ESceneNodeTypes.h
/usr/include/irrlicht/EShaderTypes.h
/usr/include/irrlicht/ETerrainElements.h
/usr/include/irrlicht/IAnimatedMesh.h
/usr/include/irrlicht/IAnimatedMeshMD2.h
/usr/include/irrlicht/IAnimatedMeshMD3.h
/usr/include/irrlicht/IAnimatedMeshSceneNode.h
/usr/include/irrlicht/IAttributeExchangingObject.h
/usr/include/irrlicht/IAttributes.h
/usr/include/irrlicht/IBillboardSceneNode.h
/usr/include/irrlicht/IBillboardTextSceneNode.h
/usr/include/irrlicht/IBoneSceneNode.h
/usr/include/irrlicht/ICameraSceneNode.h
/usr/include/irrlicht/IColladaMeshWriter.h
/usr/include/irrlicht/ICursorControl.h
/usr/include/irrlicht/IDummyTransformationSceneNode.h
/usr/include/irrlicht/IDynamicMeshBuffer.h
/usr/include/irrlicht/IEventReceiver.h
/usr/include/irrlicht/IFileArchive.h
/usr/include/irrlicht/IFileList.h
/usr/include/irrlicht/IFileSystem.h
/usr/include/irrlicht/IGPUProgrammingServices.h
/usr/include/irrlicht/IGUIButton.h
/usr/include/irrlicht/IGUICheckBox.h
/usr/include/irrlicht/IGUIColorSelectDialog.h
/usr/include/irrlicht/IGUIComboBox.h
/usr/include/irrlicht/IGUIContextMenu.h
/usr/include/irrlicht/IGUIEditBox.h
/usr/include/irrlicht/IGUIElement.h
/usr/include/irrlicht/IGUIElementFactory.h
/usr/include/irrlicht/IGUIEnvironment.h
/usr/include/irrlicht/IGUIFileOpenDialog.h
/usr/include/irrlicht/IGUIFont.h
/usr/include/irrlicht/IGUIFontBitmap.h
/usr/include/irrlicht/IGUIImage.h
/usr/include/irrlicht/IGUIImageList.h
/usr/include/irrlicht/IGUIInOutFader.h
/usr/include/irrlicht/IGUIListBox.h
/usr/include/irrlicht/IGUIMeshViewer.h
/usr/include/irrlicht/IGUIScrollBar.h
/usr/include/irrlicht/IGUISkin.h
/usr/include/irrlicht/IGUISpinBox.h
/usr/include/irrlicht/IGUISpriteBank.h
/usr/include/irrlicht/IGUIStaticText.h
/usr/include/irrlicht/IGUITabControl.h
/usr/include/irrlicht/IGUITable.h
/usr/include/irrlicht/IGUIToolbar.h
/usr/include/irrlicht/IGUITreeView.h
/usr/include/irrlicht/IGUIWindow.h
/usr/include/irrlicht/IGeometryCreator.h
/usr/include/irrlicht/IImage.h
/usr/include/irrlicht/IImageLoader.h
/usr/include/irrlicht/IImageWriter.h
/usr/include/irrlicht/IIndexBuffer.h
/usr/include/irrlicht/ILightManager.h
/usr/include/irrlicht/ILightSceneNode.h
/usr/include/irrlicht/ILogger.h
/usr/include/irrlicht/IMaterialRenderer.h
/usr/include/irrlicht/IMaterialRendererServices.h
/usr/include/irrlicht/IMesh.h
/usr/include/irrlicht/IMeshBuffer.h
/usr/include/irrlicht/IMeshCache.h
/usr/include/irrlicht/IMeshLoader.h
/usr/include/irrlicht/IMeshManipulator.h
/usr/include/irrlicht/IMeshSceneNode.h
/usr/include/irrlicht/IMeshWriter.h
/usr/include/irrlicht/IMetaTriangleSelector.h
/usr/include/irrlicht/IOSOperator.h
/usr/include/irrlicht/IParticleAffector.h
/usr/include/irrlicht/IParticleAnimatedMeshSceneNodeEmitter.h
/usr/include/irrlicht/IParticleAttractionAffector.h
/usr/include/irrlicht/IParticleBoxEmitter.h
/usr/include/irrlicht/IParticleCylinderEmitter.h
/usr/include/irrlicht/IParticleEmitter.h
/usr/include/irrlicht/IParticleFadeOutAffector.h
/usr/include/irrlicht/IParticleGravityAffector.h
/usr/include/irrlicht/IParticleMeshEmitter.h
/usr/include/irrlicht/IParticleRingEmitter.h
/usr/include/irrlicht/IParticleRotationAffector.h
/usr/include/irrlicht/IParticleSphereEmitter.h
/usr/include/irrlicht/IParticleSystemSceneNode.h
/usr/include/irrlicht/IQ3LevelMesh.h
/usr/include/irrlicht/IQ3Shader.h
/usr/include/irrlicht/IRandomizer.h
/usr/include/irrlicht/IReadFile.h
/usr/include/irrlicht/IReferenceCounted.h
/usr/include/irrlicht/ISceneCollisionManager.h
/usr/include/irrlicht/ISceneLoader.h
/usr/include/irrlicht/ISceneManager.h
/usr/include/irrlicht/ISceneNode.h
/usr/include/irrlicht/ISceneNodeAnimator.h
/usr/include/irrlicht/ISceneNodeAnimatorCameraFPS.h
/usr/include/irrlicht/ISceneNodeAnimatorCameraMaya.h
/usr/include/irrlicht/ISceneNodeAnimatorCollisionResponse.h
/usr/include/irrlicht/ISceneNodeAnimatorFactory.h
/usr/include/irrlicht/ISceneNodeFactory.h
/usr/include/irrlicht/ISceneUserDataSerializer.h
/usr/include/irrlicht/IShaderConstantSetCallBack.h
/usr/include/irrlicht/IShadowVolumeSceneNode.h
/usr/include/irrlicht/ISkinnedMesh.h
/usr/include/irrlicht/ITerrainSceneNode.h
/usr/include/irrlicht/ITextSceneNode.h
/usr/include/irrlicht/ITexture.h
/usr/include/irrlicht/ITimer.h
/usr/include/irrlicht/ITriangleSelector.h
/usr/include/irrlicht/IVertexBuffer.h
/usr/include/irrlicht/IVideoDriver.h
/usr/include/irrlicht/IVideoModeList.h
/usr/include/irrlicht/IVolumeLightSceneNode.h
/usr/include/irrlicht/IWriteFile.h
/usr/include/irrlicht/IXMLReader.h
/usr/include/irrlicht/IXMLWriter.h
/usr/include/irrlicht/IrrCompileConfig.h
/usr/include/irrlicht/IrrlichtDevice.h
/usr/include/irrlicht/Keycodes.h
/usr/include/irrlicht/S3DVertex.h
/usr/include/irrlicht/SAnimatedMesh.h
/usr/include/irrlicht/SColor.h
/usr/include/irrlicht/SExposedVideoData.h
/usr/include/irrlicht/SIrrCreationParameters.h
/usr/include/irrlicht/SKeyMap.h
/usr/include/irrlicht/SLight.h
/usr/include/irrlicht/SMaterial.h
/usr/include/irrlicht/SMaterialLayer.h
/usr/include/irrlicht/SMesh.h
/usr/include/irrlicht/SMeshBuffer.h
/usr/include/irrlicht/SMeshBufferLightMap.h
/usr/include/irrlicht/SMeshBufferTangents.h
/usr/include/irrlicht/SParticle.h
/usr/include/irrlicht/SSharedMeshBuffer.h
/usr/include/irrlicht/SSkinMeshBuffer.h
/usr/include/irrlicht/SVertexIndex.h
/usr/include/irrlicht/SVertexManipulator.h
/usr/include/irrlicht/SViewFrustum.h
/usr/include/irrlicht/SceneParameters.h
/usr/include/irrlicht/aabbox3d.h
/usr/include/irrlicht/coreutil.h
/usr/include/irrlicht/dimension2d.h
/usr/include/irrlicht/driverChoice.h
/usr/include/irrlicht/fast_atof.h
/usr/include/irrlicht/heapsort.h
/usr/include/irrlicht/irrAllocator.h
/usr/include/irrlicht/irrArray.h
/usr/include/irrlicht/irrList.h
/usr/include/irrlicht/irrMap.h
/usr/include/irrlicht/irrMath.h
/usr/include/irrlicht/irrString.h
/usr/include/irrlicht/irrTypes.h
/usr/include/irrlicht/irrXML.h
/usr/include/irrlicht/irrlicht.h
/usr/include/irrlicht/irrpack.h
/usr/include/irrlicht/irrunpack.h
/usr/include/irrlicht/line2d.h
/usr/include/irrlicht/line3d.h
/usr/include/irrlicht/matrix4.h
/usr/include/irrlicht/path.h
/usr/include/irrlicht/plane3d.h
/usr/include/irrlicht/position2d.h
/usr/include/irrlicht/quaternion.h
/usr/include/irrlicht/rect.h
/usr/include/irrlicht/triangle3d.h
/usr/include/irrlicht/vector2d.h
/usr/include/irrlicht/vector3d.h
/usr/lib64/libIrrlicht.so.1.8.0

See Also

Package Description
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kicad-doc-bzr_20101230-noarch-1_nhh.tgz documentation for KiCad EDA Suite
kicad-doc-bzr_20120220-noarch-1_nhh.tgz documentation for KiCad EDA Suite
kicad-doc-bzr_20130328-noarch-1_nhh.tgz documentation for KiCad EDA Suite
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